• Enhancing Learning Using Technology

    15th & 16th April 2019, The Waterfront Hotel, Kuching, Sarawak
    17th & 18th April 2019, Hotel Istana Kuala Lumpur

Introduction

In 1916, Dewey wrote “the engagement of the imagination is the only thing that makes any activity more than mechanical”. Engagement in the context of learning, refers to the “emotional and mental energy that students are willing to expend during a learning experience” (Stein and Graham, 2014). Numerous studies have shown that “academic achievement is positively influenced by the amount of active participation in the learning process” (Graham et al., 2007).

Technology is often leveraged as means to engage students, although care should be taken to recognise the pedagogical advantage of the technology rather than its ability purely to engage. That said, we are perhaps obliged as educators to integrate technology into education given the ubiquity of technology in the modern world—that without technology, the provision of an education lacks authenticity.

Blended learning is a relatively recent model that, by combining face-to-face activities with online experiences, effectively incorporates technology into education. For example, in the flipped classroom approach, technology is used to facilitate the transmission of content and so allow for the repurposing of face-to-face classroom time for activities that are likely to lead to higher-order learning outcomes.

In this workshop, participants will be guided through an evidence-based approach to design and develop blended learning courses that aim both to engage learners and create “effective, efficient and flexible learning” (Stein and Graham, 2014).

Take away with you skills and strategies on:

 

Adopting an evidence-based approach towards designing and developing a blended learning course
Identifying appropriate educational technologies to be adopted for such a course

Designing and develop appropriate learning resources and learning activities for online sessions
Designing and develop appropriate learning activities and tasks for face-to-face sessions